StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 9m ago

Map D

Online 140.228.68.101:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123421:0000:0001:0012:0015:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Map D
Fig. 2

Server performance

010020030040021:0000:0001:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Map D, and is it up?

Map D is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. 59 of 168 hours up over the last 7 full days, which is 35% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Map D show?

The last 48 hours give an average of 155 server fps and a floor of 43. Counted at its highest: 133,940 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,312 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Map D?

No region is published by Map D. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 140.228.68.101:28015.

What Rust version is recorded for Map D?

The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Map D. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Map D?

Current player count on Map D: 0, of 10 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Map D?

Player hours over seven days place Map D at #15,269, within the top 68% of ranked servers.

Wipe data

What wipe schedule has been recorded for Map D?

The record of Map D's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 54 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Map D?

No gather rate is stated in the name of Map D. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Map D?

Size 4,500 with seed 1337: that is the procedural map Map D runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does Map D appear among the Rust Graphs lists and filters?

On Rust Graphs, Map D is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Map D, what is meant by each tag?

The game's server browser reads these tags from Map D: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Map D joined?

Enter client.connect 140.228.68.101:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded