StatusLive Servers online11,644 Players43,541 Populated3,049 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15308Server sheetchecked 9d ago

Core Community | Island Build & Symmetry

Offline 141.101.175.112:28025 checked 9d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Core Community | Island Build & Symmetry
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01 46 / 999
02 37 / 999
03 101 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
1 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 13 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Core Community | Island Build & Symmetry, and is it online now?

Core Community | Island Build & Symmetry is offline at this moment; 9 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

In which location is Core Community | Island Build & Symmetry hosted?

No region is published by Core Community | Island Build & Symmetry. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 141.101.175.112:28025 is its address.

What Rust version is recorded for Core Community | Island Build & Symmetry?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Core Community | Island Build & Symmetry. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Core Community | Island Build & Symmetry?

No response from Core Community | Island Build & Symmetry; the server was last seen 9 days 17 hours ago.

In the rankings, which position does Core Community | Island Build & Symmetry hold?

Player hours over seven days place Core Community | Island Build & Symmetry at #15,308, within the top 70% of ranked servers.

Wipe data

On Core Community | Island Build & Symmetry, when do wipes occur?

Too few wipes are on record for Core Community | Island Build & Symmetry to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 12 hours ago.

Rules and settings

Which settings does Core Community | Island Build & Symmetry run, and what rules?

Gather rate for Core Community | Island Build & Symmetry: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain Core Community | Island Build & Symmetry?

On Rust Graphs, Core Community | Island Build & Symmetry is placed in these lists: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Core Community | Island Build & Symmetry, what is meant by each tag?

The game's server browser reads these tags from Core Community | Island Build & Symmetry: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Core Community | Island Build & Symmetry?

In Rust, press F1 and type client.connect 141.101.175.112:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded