StatusLive Servers online11,655 Players43,200 Populated2,897 Wiped · 3 h105 Interval5 min Date30 OCT 2026

DWG RG-S15308Server sheetchecked 10d ago

Core Community | Raid Simulator

Offline 141.101.175.112:28035 checked 10d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Core Community | Raid Simulator
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Core Community | Raid Simulator, and is it online now?

Last seen 10 days 13 hours ago; right now Core Community | Raid Simulator is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

In which location is Core Community | Raid Simulator hosted?

A region is not published by Core Community | Raid Simulator. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 141.101.175.112:28035.

On which Rust version is Core Community | Raid Simulator running?

On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Core Community | Raid Simulator?

Core Community | Raid Simulator is not responding at the latest refresh; the last record of it online is 10 days 13 hours ago.

In the rankings, which position does Core Community | Raid Simulator hold?

Over the last seven days, Core Community | Raid Simulator records #15,308 for player hours: the top 70% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Core Community | Raid Simulator?

Core Community | Raid Simulator's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 7 hours ago the current world was made.

Settings

What settings and rules apply on Core Community | Raid Simulator?

No gather rate is stated in the name of Core Community | Raid Simulator. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Core Community | Raid Simulator?

Core Community | Raid Simulator runs a procedural map, which the game generates.

Filters

Where does Core Community | Raid Simulator appear among the Rust Graphs lists and filters?

On Rust Graphs, Core Community | Raid Simulator is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Core Community | Raid Simulator, what is meant by each tag?

The game's server browser reads these tags from Core Community | Raid Simulator: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Core Community | Raid Simulator?

Connect with client.connect 141.101.175.112:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded