DWG RG-S14305Server sheetchecked 6d ago
Core Community | Island Build & Symmetry
Offline 141.101.175.121:28025 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Core Community | Island Build & Symmetry, and is it online now?
Last seen 6 days 18 hours ago; right now Core Community | Island Build & Symmetry is offline. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 19 October 2026 is when Rust Graphs first saw it.
In which location is Core Community | Island Build & Symmetry hosted?
No region is published by Core Community | Island Build & Symmetry. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 141.101.175.121:28025.
What Rust version is recorded for Core Community | Island Build & Symmetry?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Core Community | Island Build & Symmetry. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Core Community | Island Build & Symmetry?
No response from Core Community | Island Build & Symmetry; the server was last seen 6 days 18 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is Core Community | Island Build & Symmetry placed?
Player hours over seven days place Core Community | Island Build & Symmetry at #14,305, within the top 64% of ranked servers.
Schedules
What wipe schedule has been recorded for Core Community | Island Build & Symmetry?
The record of Core Community | Island Build & Symmetry's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 15 hours ago.
Rules and settings
What settings and rules apply on Core Community | Island Build & Symmetry?
The name of Core Community | Island Build & Symmetry records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain Core Community | Island Build & Symmetry?
The Rust Graphs lists that carry Core Community | Island Build & Symmetry are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Core Community | Island Build & Symmetry, what is meant by each tag?
The game's server browser reads these tags from Core Community | Island Build & Symmetry: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Core Community | Island Build & Symmetry?
Enter client.connect 141.101.175.121:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.