DWG RG-S15327Server sheetchecked 12d ago
Core Community | Island Build & Symmetry
Offline 141.101.175.152:28025 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Core Community | Island Build & Symmetry, and is it up?
Core Community | Island Build & Symmetry is offline at this moment; 12 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.
What location is recorded for Core Community | Island Build & Symmetry?
There is no region published by Core Community | Island Build & Symmetry. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 141.101.175.152:28025 is its address.
On which Rust version is Core Community | Island Build & Symmetry running?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Core Community | Island Build & Symmetry. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Core Community | Island Build & Symmetry?
The latest refresh records Core Community | Island Build & Symmetry as offline, last seen 12 days ago.
Against other Rust servers, where is Core Community | Island Build & Symmetry placed?
Over the last seven days, Core Community | Island Build & Symmetry records #15,327 for player hours: the top 70% of all ranked servers.
Wipe data
On Core Community | Island Build & Symmetry, when do wipes occur?
Core Community | Island Build & Symmetry's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 6 hours ago the current world was made.
Map and rules
What settings and rules apply on Core Community | Island Build & Symmetry?
Gather rate for Core Community | Island Build & Symmetry: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain Core Community | Island Build & Symmetry?
These Rust Graphs lists include Core Community | Island Build & Symmetry: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Core Community | Island Build & Symmetry, what is meant by each tag?
Tags published by Core Community | Island Build & Symmetry, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Core Community | Island Build & Symmetry?
Connect with client.connect 141.101.175.152:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.