DWG RG-S15327Server sheetchecked 11d ago
Core Community | Raid Simulator
Offline 141.101.175.152:28035 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Core Community | Raid Simulator online, and what uptime has been recorded?
The current state of Core Community | Raid Simulator is offline, with the last sighting 11 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.
What location is recorded for Core Community | Raid Simulator?
A region is not published by Core Community | Raid Simulator. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 141.101.175.152:28035.
What Rust version is recorded for Core Community | Raid Simulator?
On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Core Community | Raid Simulator?
No response from Core Community | Raid Simulator; the server was last seen 11 days 1 hours ago.
What rank has been recorded for Core Community | Raid Simulator?
Within the top 70% of all ranked servers: Core Community | Raid Simulator at #15,327 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Core Community | Raid Simulator?
Core Community | Raid Simulator's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 7 hours ago.
Rules and settings
Which rules and settings are recorded for Core Community | Raid Simulator?
Gather rate for Core Community | Raid Simulator: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Core Community | Raid Simulator played?
Core Community | Raid Simulator runs a procedural map, which the game generates.
Lists and filters
Where does Core Community | Raid Simulator appear among the Rust Graphs lists and filters?
On Rust Graphs, Core Community | Raid Simulator is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Core Community | Raid Simulator, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Core Community | Raid Simulator publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Core Community | Raid Simulator?
Enter client.connect 141.101.175.152:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.