StatusLive Servers online11,821 Players75,561 Populated3,780 Wiped · 3 h145 Interval5 min Date27 OCT 2026

DWG RG-S6388Server sheetchecked 10m ago

Prosit

Online 141.95.13.43:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 125 0% full
7-day average0peak 3
Rank#6,388top 29%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Prosit
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago 1 – running 0
Sun 4 Oct, 20:46 UTC23d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago 0 – 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Prosit online, and what uptime has been recorded?

At this moment Prosit is online. Counted from its reported uptime, the last restart was about 5 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Prosit show?

123 server fps on average over the last 48 hours, and never under 53. Counted at its highest: 64,547 entities, buildings, deployables and the rest of the world included. 4,748 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Prosit hosted?

There is no region published by Prosit. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 141.95.13.43:28015.

What Rust version is recorded for Prosit?

Rust network protocol 2635 and build 167781 on Linux: that is what Prosit runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Prosit?

At the last refresh, Prosit recorded 0 players across 125 slots. Averaged across seven days, the player count is 0, with a peak of 3.

In the rankings, which position does Prosit hold?

Over the last seven days, Prosit records #6,388 for player hours: the top 29% of all ranked servers.

Wipe times

What happens on Prosit on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

What wipe schedule has been recorded for Prosit?

Prosit wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days 5 hours ago the current world was made.

Settings

What settings and rules apply on Prosit?

The name of Prosit records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Prosit loaded?

Prosit runs a procedural map of size 3,500 with seed 471471404, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Prosit appear among the Rust Graphs lists and filters?

On Rust Graphs, Prosit is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Prosit?

gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Prosit publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Prosit?

Enter client.connect 141.95.13.43:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players Slots: 125.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded