DWG RG-S15269Server sheetchecked 4m ago
My ChipHead Server
Online 142.132.156.174:28038 checked 4m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My ChipHead Server, and is it online now?
At this moment My ChipHead Server is online. The uptime it reports puts the last restart at about 33 hours ago. For the last 7 full days the record is 31 of 168 hours up, 18% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.
What does the recorded performance of My ChipHead Server show?
The last 48 hours give an average of 218 server fps and a floor of 192. Counted at its highest: 46,706 entities, buildings, deployables and the rest of the world included. 1,891 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for My ChipHead Server?
No region is published by My ChipHead Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 142.132.156.174:28038.
What Rust version is recorded for My ChipHead Server?
On Linux, My ChipHead Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for My ChipHead Server?
0 of 40 slots on My ChipHead Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does My ChipHead Server hold?
Within the top 69% of all ranked servers: My ChipHead Server at #15,269 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on My ChipHead Server?
The estimate of My ChipHead Server's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 10 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does My ChipHead Server run, and what rules?
The name of My ChipHead Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
On which map is My ChipHead Server played?
My ChipHead Server runs a procedural map of size 3,000 with seed 55836, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain My ChipHead Server?
On Rust Graphs, My ChipHead Server is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on My ChipHead Server?
The game's server browser reads these tags from My ChipHead Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to My ChipHead Server?
In Rust, press F1 and type client.connect 142.132.156.174:28038 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://chiphead.tech.
Server tags
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.