StatusLive Servers online11,672 Players47,205 Populated2,988 Wiped · 3 h97 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 4m ago

My ChipHead Server

Online 142.132.156.174:28038 checked 4m ago

monthly wipes vanilla
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe10d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123416:0023:0006:0012:0019:0001:00

Hourly average and peak, UTC.

Fig. 1Players on My ChipHead Server
Fig. 2

Server performance

010020030040016:0023:0006:0012:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My ChipHead Server, and is it online now?

At this moment My ChipHead Server is online. The uptime it reports puts the last restart at about 33 hours ago. For the last 7 full days the record is 31 of 168 hours up, 18% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What does the recorded performance of My ChipHead Server show?

The last 48 hours give an average of 218 server fps and a floor of 192. Counted at its highest: 46,706 entities, buildings, deployables and the rest of the world included. 1,891 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for My ChipHead Server?

No region is published by My ChipHead Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 142.132.156.174:28038.

What Rust version is recorded for My ChipHead Server?

On Linux, My ChipHead Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for My ChipHead Server?

0 of 40 slots on My ChipHead Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does My ChipHead Server hold?

Within the top 69% of all ranked servers: My ChipHead Server at #15,269 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on My ChipHead Server?

The estimate of My ChipHead Server's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 10 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does My ChipHead Server run, and what rules?

The name of My ChipHead Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is My ChipHead Server played?

My ChipHead Server runs a procedural map of size 3,000 with seed 55836, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain My ChipHead Server?

On Rust Graphs, My ChipHead Server is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My ChipHead Server?

The game's server browser reads these tags from My ChipHead Server: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to My ChipHead Server?

In Rust, press F1 and type client.connect 142.132.156.174:28038 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://chiphead.tech.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded