StatusLive Servers online11,627 Players40,719 Populated2,850 Wiped · 3 h124 Interval5 min Date30 OCT 2026

DWG RG-S15270Server sheetchecked 12m ago

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 12m ago

monthly wipes vanilla
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe12d agomonthly schedule
Next wipe1d 15hSat 31 Oct, 20:02 UTC
Fig. 1

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Frack-Toid US MAIN S/D/T
Fig. 2

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 1d 15h. Every other Saturday at 20:02 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 15hSat 31 Oct, 20:02 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hSat 14 Nov, 20:02 UTC
  4. 29d 15hSat 28 Nov, 20:02 UTC
  5. 34d 14hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Frack-Toid US MAIN S/D/T, and is it up?

Right now, Frack-Toid US MAIN S/D/T is recorded as online. About 12 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Frack-Toid US MAIN S/D/T show?

The last 48 hours give an average of 195 server fps and a floor of 168. Counted at its highest: 47,392 entities, buildings, deployables and the rest of the world included. 3,270 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Frack-Toid US MAIN S/D/T hosted?

No region tag is published by Frack-Toid US MAIN S/D/T, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 142.79.41.172:28015.

On which Rust version is Frack-Toid US MAIN S/D/T running?

Rust network protocol 2634 and build 167781 on Linux: that is what Frack-Toid US MAIN S/D/T runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Frack-Toid US MAIN S/D/T?

0 of 40 slots on Frack-Toid US MAIN S/D/T are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Frack-Toid US MAIN S/D/T hold?

Over the last seven days, Frack-Toid US MAIN S/D/T records #15,270 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on Frack-Toid US MAIN S/D/T on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Frack-Toid US MAIN S/D/T?

every other Saturday at 20:02 UTC is how Frack-Toid US MAIN S/D/T wipes. Saturday 31 October at 20:02 UTC is the date its next wipe is due. The world it runs now was made 12 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Frack-Toid US MAIN S/D/T run, and what rules?

The name of Frack-Toid US MAIN S/D/T records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Frack-Toid US MAIN S/D/T played?

Size 3,000 with seed 1: that is the procedural map Frack-Toid US MAIN S/D/T runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Frack-Toid US MAIN S/D/T appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Frack-Toid US MAIN S/D/T: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Frack-Toid US MAIN S/D/T, what is meant by each tag?

The game's server browser reads these tags from Frack-Toid US MAIN S/D/T: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Frack-Toid US MAIN S/D/T?

Connect with client.connect 142.79.41.172:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded