DWG RG-S13747Server sheetchecked 22d ago
Dev Environment - Bot Testing
Offline 143.105.195.137:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Dev Environment - Bot Testing online, and what uptime has been recorded?
The current state of Dev Environment - Bot Testing is offline, with the last sighting 22 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.
What location is recorded for Dev Environment - Bot Testing?
There is no region published by Dev Environment - Bot Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 143.105.195.137:28015 is its address.
What Rust version is recorded for Dev Environment - Bot Testing?
Rust network protocol 2634 and build 166652 on Windows: that is what Dev Environment - Bot Testing runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Dev Environment - Bot Testing?
Dev Environment - Bot Testing is not responding at the latest refresh; the last record of it online is 22 days 15 hours ago.
Against other Rust servers, where is Dev Environment - Bot Testing placed?
Within the top 62% of all ranked servers: Dev Environment - Bot Testing at #13,747 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Dev Environment - Bot Testing?
Dev Environment - Bot Testing's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 17 hours ago.
Map and rules
Which rules and settings are recorded for Dev Environment - Bot Testing?
Gather rate for Dev Environment - Bot Testing: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
What is the map for Dev Environment - Bot Testing?
A procedural map, generated by the game, is what Dev Environment - Bot Testing runs.
Tags
On Rust Graphs, which lists and filters contain Dev Environment - Bot Testing?
On Rust Graphs, Dev Environment - Bot Testing is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Dev Environment - Bot Testing, what is meant by each tag?
The game's server browser reads these tags from Dev Environment - Bot Testing: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Dev Environment - Bot Testing?
In Rust, press F1 and type client.connect 143.105.195.137:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.