StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h137 Interval5 min Date30 OCT 2026

DWG RG-S9864Server sheetchecked 2d ago

localhost

Offline 143.105.203.89:25566 checked 2d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#9,864top 44%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on localhost
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
64 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
134 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
130 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
35 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average
108 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
104 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is localhost, and is it online now?

localhost is offline at this moment; 2 days 15 hours ago is when it was last seen. 0 of 48 hours up over the last 2 full days, which is 0% of the time. First seen by Rust Graphs on 27 October 2026.

In which location is localhost hosted?

No region is published by localhost. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 143.105.203.89:25566 is its address.

On which Rust version is localhost running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on localhost. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for localhost?

localhost is not responding at the latest refresh; the last record of it online is 2 days 15 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for localhost?

Player hours over seven days place localhost at #9,864, within the top 44% of ranked servers.

Schedules

Which times and days are wipes plotted at on localhost?

localhost's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 16 days 15 hours ago.

Map and rules

What settings and rules apply on localhost?

Gather rate for localhost: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for localhost?

localhost runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain localhost?

On Rust Graphs, localhost is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on localhost?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags localhost publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join localhost?

Connect with client.connect 143.105.203.89:25566: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded