StatusLive Servers online11,674 Players48,848 Populated3,024 Wiped · 3 h101 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 12m ago

RUST Oklahoma - Modded

Online NA 143.109.149.125:28015 checked 12m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 69% · #1496 in NA
Last wipe27d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Oklahoma - Modded
Fig. 2

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC27d ago 1 – running 0
Mon 28 Sep, 12:27 UTC31d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
18 / 175
02
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
11 / 90
03
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average
4 / 1000
04
Testing GroundsNA · groups of 8+ · monthly · 2 on average
7 / 15
05
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
1 / 50
06
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average
1 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RUST Oklahoma - Modded online, and what uptime has been recorded?

Right now, RUST Oklahoma - Modded is recorded as online. About 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RUST Oklahoma - Modded show?

Average server fps over the last 48 hours is 156; the lowest was 133. Counted at its highest: 93,957 entities, buildings, deployables and the rest of the world included. 2,972 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RUST Oklahoma - Modded?

The NA tag is how RUST Oklahoma - Modded lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 143.109.149.125:28015 is its address.

What Rust version is recorded for RUST Oklahoma - Modded?

On Windows, RUST Oklahoma - Modded runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RUST Oklahoma - Modded?

Current player count on RUST Oklahoma - Modded: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RUST Oklahoma - Modded hold?

Across seven days, player hours give RUST Oklahoma - Modded #15,269 globally and #1,496 in North America, a top 69% position among ranked servers.

Wipe data

On RUST Oklahoma - Modded, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

On RUST Oklahoma - Modded, when do wipes occur?

At RUST Oklahoma - Modded the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does RUST Oklahoma - Modded run, and what rules?

The name of RUST Oklahoma - Modded records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RUST Oklahoma - Modded loaded?

RUST Oklahoma - Modded runs a procedural map of size 4,000 with seed 1488, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RUST Oklahoma - Modded appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RUST Oklahoma - Modded: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RUST Oklahoma - Modded?

Tags published by RUST Oklahoma - Modded, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join RUST Oklahoma - Modded?

In Rust, press F1 and type client.connect 143.109.149.125:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptsw
Networking 'sw' is the network layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded