StatusLive Servers online11,767 Players80,614 Populated3,742 Wiped · 3 h153 Interval5 min Date28 OCT 2026

DWG RG-S14811Server sheetchecked 15d ago

ppacket-test

Offline 143.244.44.162:28015 checked 15d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,811top 68%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ppacket-test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ppacket-test, and is it up?

Last seen 15 days 23 hours ago; right now ppacket-test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for ppacket-test?

A region is not published by ppacket-test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 143.244.44.162:28015.

On which Rust version is ppacket-test running?

Rust network protocol 2634 and build 167398 on Windows: that is what ppacket-test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for ppacket-test?

The latest refresh records ppacket-test as offline, last seen 15 days 23 hours ago.

In the rankings, which position does ppacket-test hold?

Within the top 68% of all ranked servers: ppacket-test at #14,811 for player hours, seven days recorded.

Wipe times

On ppacket-test, when do wipes occur?

The record of ppacket-test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 18 hours ago.

Settings

Which settings does ppacket-test run, and what rules?

The name of ppacket-test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has ppacket-test loaded?

ppacket-test runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain ppacket-test?

On Rust Graphs, ppacket-test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ppacket-test, what is meant by each tag?

Tags published by ppacket-test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to ppacket-test?

Connect with client.connect 143.244.44.162:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded