StatusLive Servers online11,844 Players90,018 Populated3,736 Wiped · 3 h420 Interval5 min Date29 OCT 2026

DWG RG-S15849Server sheetchecked 19d ago

Survival and Dead

Offline 143.244.45.62:28505 checked 19d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Survival and Dead
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Survival and Dead online, and what uptime has been recorded?

The current state of Survival and Dead is offline, with the last sighting 19 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for Survival and Dead?

A region is not published by Survival and Dead. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 143.244.45.62:28505.

What Rust version is recorded for Survival and Dead?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Survival and Dead. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Survival and Dead?

No response from Survival and Dead; the server was last seen 19 days 23 hours ago.

What rank has been recorded for Survival and Dead?

Over the last seven days, Survival and Dead records #15,849 for player hours: the top 72% of all ranked servers.

Schedules

On Survival and Dead, when do wipes occur?

The record of Survival and Dead's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 3 hours ago.

Map and rules

Which rules and settings are recorded for Survival and Dead?

The name of Survival and Dead records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Survival and Dead?

Survival and Dead runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Survival and Dead?

The Rust Graphs lists that carry Survival and Dead are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Survival and Dead, what is meant by each tag?

The game's server browser reads these tags from Survival and Dead: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Survival and Dead joined?

In Rust, press F1 and type client.connect 143.244.45.62:28505 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded