DWG RG-S15929Server sheetchecked 26d ago
Wasteland local UI verification
Offline 143.59.233.54:28025 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Wasteland local UI verification, and is it up?
Wasteland local UI verification is offline at this moment; 26 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
What location is recorded for Wasteland local UI verification?
No region is published by Wasteland local UI verification. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 143.59.233.54:28025.
What Rust version is recorded for Wasteland local UI verification?
On Windows, Wasteland local UI verification runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Wasteland local UI verification?
Wasteland local UI verification is not responding at the latest refresh; the last record of it online is 26 days 6 hours ago.
Against other Rust servers, where is Wasteland local UI verification placed?
Player hours over seven days place Wasteland local UI verification at #15,929, within the top 70% of ranked servers.
Schedules
Which times and days are wipes plotted at on Wasteland local UI verification?
The record of Wasteland local UI verification's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 17 hours ago.
Settings
Which settings does Wasteland local UI verification run, and what rules?
The name of Wasteland local UI verification records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Wasteland local UI verification loaded?
Wasteland local UI verification runs a procedural map, which the game generates.
Tags
Where does Wasteland local UI verification appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Wasteland local UI verification: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Wasteland local UI verification?
Tags published by Wasteland local UI verification, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Wasteland local UI verification?
Connect with client.connect 143.59.233.54:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.