StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S4136Server sheetchecked 9m ago

KYNS | PvE | Vanilla+

Online 144.31.0.14:28015 checked 9m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 2/ 100 2% full
7-day average0peak 5
Rank#4,136top 19%
Last wipe6d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on KYNS | PvE | Vanilla+
Fig. 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:54 UTC6d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is KYNS | PvE | Vanilla+ online, and what uptime has been recorded?

At this moment KYNS | PvE | Vanilla+ is online. The uptime it reports puts the last restart at about 14 hours ago. For the last 6 full days the record is 135 of 144 hours up, 94% of the time. First seen by Rust Graphs on 22 October 2026.

How does KYNS | PvE | Vanilla+ perform, as measured?

Average server fps over the last 48 hours is 60; the lowest was 24. Counted at its highest: 102,659 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,752 MB. Players feel low fps and a climbing entity count as lag.

In which location is KYNS | PvE | Vanilla+ hosted?

There is no region published by KYNS | PvE | Vanilla+. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 144.31.0.14:28015.

What Rust version is recorded for KYNS | PvE | Vanilla+?

Rust network protocol 2635 and build 168909 on Linux: that is what KYNS | PvE | Vanilla+ runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for KYNS | PvE | Vanilla+?

Current player count on KYNS | PvE | Vanilla+: 2, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 5. The 48-hour peak falls at 18:00 UTC, averaging 4 players.

What rank has been recorded for KYNS | PvE | Vanilla+?

Player hours over seven days place KYNS | PvE | Vanilla+ at #4,136, within the top 19% of ranked servers.

Wipe data

What happens on KYNS | PvE | Vanilla+ on the day of a wipe?

The recent wipes averaged a busiest count of 5 players. At 5 hours after the latest wipe the crowd was at its peak.

On KYNS | PvE | Vanilla+, when do wipes occur?

The force wipe is the only wipe at KYNS | PvE | Vanilla+, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 6 days 10 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for KYNS | PvE | Vanilla+?

No gather rate is stated in the name of KYNS | PvE | Vanilla+. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for KYNS | PvE | Vanilla+?

Size 4,250 with seed 1583848389: that is the procedural map KYNS | PvE | Vanilla+ runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain KYNS | PvE | Vanilla+?

On Rust Graphs, KYNS | PvE | Vanilla+ is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On KYNS | PvE | Vanilla+, what is meant by each tag?

The game's server browser reads these tags from KYNS | PvE | Vanilla+: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is KYNS | PvE | Vanilla+ joined?

Enter client.connect 144.31.0.14:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/2p6BTg5Hn.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded