DWG RG-S14551Server sheetchecked 20d ago
TEST
Offline 144.31.103.201:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST, and is it online now?
The current state of TEST is offline, with the last sighting 20 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.
In which location is TEST hosted?
A region is not published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.31.103.201:28015 is its address.
On which Rust version is TEST running?
On Windows, TEST runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 20 days 21 hours ago.
In the rankings, which position does TEST hold?
Over the last seven days, TEST records #14,551 for player hours: the top 66% of all ranked servers.
Wipe data
What wipe schedule has been recorded for TEST?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days ago.
Settings
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. No group limit is published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Which meaning is attached to each tag on TEST?
Tags published by TEST, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): The slot count is 10; ts0 (Group limit): Team play is off; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to TEST?
Enter client.connect 144.31.103.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore
mp10
ts0
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.