StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S14551Server sheetchecked 20d ago

TEST

Offline 144.31.103.201:28015 checked 20d ago

teams off hardcore
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,551top 66%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
10 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
2 / 400
03
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
3 / 75
04
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
1 / 100
05
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
4 / 400
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
3 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TEST, and is it online now?

The current state of TEST is offline, with the last sighting 20 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is TEST hosted?

A region is not published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.31.103.201:28015 is its address.

On which Rust version is TEST running?

On Windows, TEST runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for TEST?

The latest refresh records TEST as offline, last seen 20 days 21 hours ago.

In the rankings, which position does TEST hold?

Over the last seven days, TEST records #14,551 for player hours: the top 66% of all ranked servers.

Wipe data

What wipe schedule has been recorded for TEST?

TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days ago.

Settings

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. No group limit is published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has TEST loaded?

TEST runs a procedural map, which the game generates.

Filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on TEST?

Tags published by TEST, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): The slot count is 10; ts0 (Group limit): Team play is off; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to TEST?

Enter client.connect 144.31.103.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players The slot count is 10.
ts0
Group limit Team play is off.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded