DWG RG-S8288Server sheetchecked 5h ago
ServerName
Offline 144.31.150.103:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC4d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:43 UTC11d ago | 1 | halved by day 3 | 7.2 days | 1 |
| Tue 13 Oct, 18:34 UTC16d ago | 1 | held half | 4.7 days | 0 |
| Sat 3 Oct, 18:07 UTC26d ago | – | – | 10 days | 1 |
| Thu 1 Oct, 18:11 UTC FW28d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC31d ago | 1 | held half | 2.9 days | 1 |
| Sun 27 Sep, 20:03 UTC32d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and what uptime has been recorded?
The current state of ServerName is offline, with the last sighting 5 hours ago. For the last 7 full days the record is 13 of 168 hours up, 8% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for ServerName?
A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 144.31.150.103:28015.
What Rust version is recorded for ServerName?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on ServerName?
No response from ServerName; the server was last seen 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.
What rank has been recorded for ServerName?
Within the top 37% of all ranked servers: ServerName at #8,288 for player hours, seven days recorded.
Wipe data
What is recorded on ServerName on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 67% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.
What wipe schedule has been recorded for ServerName?
No next wipe can be predicted for ServerName: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 5 hours ago.
Map and rules
Which settings does ServerName run, and what rules?
Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has ServerName loaded?
ServerName runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain ServerName?
These Rust Graphs lists include ServerName: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is ServerName joined?
Enter client.connect 144.31.150.103:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.