StatusLive Servers online11,669 Players52,726 Populated3,296 Wiped · 3 h83 Interval5 min Date28 OCT 2026

DWG RG-S15271Server sheetchecked 9d ago

RUST COMBAT | Training

Offline 144.31.232.22:28015 checked 9d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,271top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST COMBAT | Training
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC11d ago 1 – running 0
Thu 15 Oct, 18:37 UTC12d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 72 / 999
02 58 / 999
03 96 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
55 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
26 / 100
06 24 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RUST COMBAT | Training, and is it online now?

RUST COMBAT | Training is offline at this moment; 9 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for RUST COMBAT | Training?

A region is not published by RUST COMBAT | Training. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.31.232.22:28015.

What Rust version is recorded for RUST COMBAT | Training?

Rust network protocol 2634 and build 166652 on Windows: that is what RUST COMBAT | Training runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RUST COMBAT | Training?

RUST COMBAT | Training is not responding at the latest refresh; the last record of it online is 9 days 18 hours ago.

Against other Rust servers, where is RUST COMBAT | Training placed?

Over the last seven days, RUST COMBAT | Training records #15,271 for player hours: the top 70% of all ranked servers.

Schedules

What is recorded on RUST COMBAT | Training on wipe day?

The recent wipes averaged a busiest count of 1 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On RUST COMBAT | Training, when do wipes occur?

RUST COMBAT | Training wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 15 hours ago.

Rules and settings

Which settings does RUST COMBAT | Training run, and what rules?

The name of RUST COMBAT | Training records no gather rate. 20 players per group at most. It runs the combat training game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Tags

Where does RUST COMBAT | Training appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST COMBAT | Training are: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RUST COMBAT | Training, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts20 (Group limit): The team limit is 20; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; build freely in this sandbox; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags RUST COMBAT | Training publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RUST COMBAT | Training?

In Rust, press F1 and type client.connect 144.31.232.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts20
Group limit The team limit is 20.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded