DWG RG-S15271Server sheetchecked 9d ago
RUST COMBAT | Training
Offline 144.31.232.22:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC11d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:37 UTC12d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 02:18 UTC19d ago | 1 | held half | 6.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RUST COMBAT | Training, and is it online now?
RUST COMBAT | Training is offline at this moment; 9 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.
What location is recorded for RUST COMBAT | Training?
A region is not published by RUST COMBAT | Training. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.31.232.22:28015.
What Rust version is recorded for RUST COMBAT | Training?
Rust network protocol 2634 and build 166652 on Windows: that is what RUST COMBAT | Training runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on RUST COMBAT | Training?
RUST COMBAT | Training is not responding at the latest refresh; the last record of it online is 9 days 18 hours ago.
Against other Rust servers, where is RUST COMBAT | Training placed?
Over the last seven days, RUST COMBAT | Training records #15,271 for player hours: the top 70% of all ranked servers.
Schedules
What is recorded on RUST COMBAT | Training on wipe day?
The recent wipes averaged a busiest count of 1 players. 29 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On RUST COMBAT | Training, when do wipes occur?
RUST COMBAT | Training wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 15 hours ago.
Rules and settings
Which settings does RUST COMBAT | Training run, and what rules?
The name of RUST COMBAT | Training records no gather rate. 20 players per group at most. It runs the combat training game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Tags
Where does RUST COMBAT | Training appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RUST COMBAT | Training are: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RUST COMBAT | Training, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts20 (Group limit): The team limit is 20; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; build freely in this sandbox; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags RUST COMBAT | Training publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RUST COMBAT | Training?
In Rust, press F1 and type client.connect 144.31.232.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20
Game
gmrust
mp40
ts20
v2634
cs166652
ptrak
$r?
Gameplay
^c
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.