StatusLive Servers online11,644 Players37,516 Populated2,896 Wiped · 3 h64 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 21h ago

Test

Offline 144.31.5.188:28015 checked 21h ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe58d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct14 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 30 Aug, 05:57 UTC58d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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05
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06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 21 hours ago. 7 of 168 hours up over the last 7 full days, which is 4% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Test?

There is no region published by Test, and its region code is ger. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.31.5.188:28015 is its address.

On which Rust version is Test running?

Rust network protocol 2556 and build 104046 on Windows: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Test?

The latest refresh records Test as offline, last seen 21 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Test placed?

Player hours over seven days place Test at #15,420, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for Test?

The record of Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 58 days 21 hours ago the current world was made.

Settings

Which settings does Test run, and what rules?

The name of Test records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Test played?

Test runs a procedural map, which the game generates.

Tags

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meaning is attached to each tag on Test?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; v2556 (Protocol): Your game must match protocol 2556 to join; cs104046 (Build): 104046 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Test?

In Rust, press F1 and type client.connect 144.31.5.188:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$rger,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
v2556
Protocol Your game must match protocol 2556 to join.
cs104046
Build 104046 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code recorded is ger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded