StatusLive Servers online11,793 Players79,700 Populated3,567 Wiped · 3 h247 Interval5 min Date29 OCT 2026

DWG RG-S2497Server sheetchecked 12m ago

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels

Online 144.48.104.165:28015 checked 12m ago

4x monthly wipes moddedoxidepve
Connect
Players now 2/ 100 2% full
7-day average2peak 8
Rank#2,497top 11%
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Relaxed Rust - PVE -...
Fig. 2

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW28d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, and is it up?

Right now, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is recorded as online. Counted from its reported uptime, the last restart was about 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels stable in the figures recorded?

The last 48 hours give an average of 49 server fps and a floor of 21. Counted at its highest: 229,033 entities, buildings, deployables and the rest of the world included. 5,388 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels hosted?

There is no region published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.48.104.165:28015.

What Rust version is recorded for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Rust network protocol 2635 and build 168909 on Windows: that is what Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

2 of 100 slots on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 8. The 48-hour peak falls at 19:00 UTC, averaging 5 players.

What rank has been recorded for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Over the last seven days, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels records #2,497 for player hours: the top 11% of all ranked servers.

Wipe data

What is recorded on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels on wipe day?

An average of 19 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

At Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 4 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels takes its gather rate from its name: 4x. The group limit is 8 players, the game's default. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels played?

Size 5,500 with seed 1337: that is the procedural map Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

These Rust Graphs lists include Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, what is meant by each tag?

Tags published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels joined?

Connect with client.connect 144.48.104.165:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://RelaxedRust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded