StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 6m ago

Relaxed Rust - Build Server

Online 144.48.104.165:28035 checked 6m ago

biweekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe23d agobiweekly schedule
Next wipe4d 2hMon 2 Nov, 17:05 UTC
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Relaxed Rust - Build Server
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:05 UTC, in 4d 2h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 4d 2hMon 2 Nov, 17:05 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 18d 2hMon 16 Nov, 17:05 UTC
  4. 32d 2hMon 30 Nov, 17:05 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:05 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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2 / 100
02
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average
2 / 100
03 246 / 999
04 67 / 999
05 37 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
13 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Relaxed Rust - Build Server, and is it online now?

At this moment Relaxed Rust - Build Server is online. The uptime it reports puts the last restart at about 59 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

Is Relaxed Rust - Build Server stable in the figures recorded?

113 server fps on average over the last 48 hours, and never under 38. Counted at its highest: 82,451 entities, buildings, deployables and the rest of the world included. 3,082 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Relaxed Rust - Build Server?

There is no region published by Relaxed Rust - Build Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 144.48.104.165:28035.

On which Rust version is Relaxed Rust - Build Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Relaxed Rust - Build Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Relaxed Rust - Build Server?

At the last refresh, Relaxed Rust - Build Server recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Relaxed Rust - Build Server?

Over the last seven days, Relaxed Rust - Build Server records #15,335 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on Relaxed Rust - Build Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Relaxed Rust - Build Server?

The prediction follows its tag, because too few wipes of Relaxed Rust - Build Server are on record to confirm the schedule. On Monday 2 November at 17:05 UTC its next wipe is due. The current world has been in use since 23 days 21 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on Relaxed Rust - Build Server?

Gather rate for Relaxed Rust - Build Server: not stated in the name. No limit is published beyond the default: 8 players per group. roleplay, towns, jobs and roleplay rules, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Relaxed Rust - Build Server?

Relaxed Rust - Build Server runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Relaxed Rust - Build Server?

On Rust Graphs, Relaxed Rust - Build Server is placed in these lists: Modded Rust servers, Rust build servers, plotted live and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On Relaxed Rust - Build Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Relaxed Rust - Build Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Relaxed Rust - Build Server?

Enter client.connect 144.48.104.165:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://RelaxedRust.com.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded