StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 10m ago

ElectricDragon8's Rust Server

Online 144.48.106.170:28035 checked 10m ago

moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on ElectricDragon8's Rust Server
Fig. 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ElectricDragon8's Rust Server, and is it up?

Right now, ElectricDragon8's Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 6 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 14 September 2026.

What does the recorded performance of ElectricDragon8's Rust Server show?

The last 48 hours give an average of 86 server fps and a floor of 59. Counted at its highest: 70,154 entities, buildings, deployables and the rest of the world included. 4,472 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for ElectricDragon8's Rust Server?

A region is not published by ElectricDragon8's Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 144.48.106.170:28035 is its address.

On which Rust version is ElectricDragon8's Rust Server running?

On Windows, ElectricDragon8's Rust Server runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on ElectricDragon8's Rust Server?

Current player count on ElectricDragon8's Rust Server: 0, of 30 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does ElectricDragon8's Rust Server hold?

Player hours over seven days place ElectricDragon8's Rust Server at #15,335, within the top 69% of ranked servers.

Schedules

On ElectricDragon8's Rust Server, when do wipes occur?

The record of ElectricDragon8's Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 45 days 8 hours ago.

Rules and settings

Which settings does ElectricDragon8's Rust Server run, and what rules?

The name of ElectricDragon8's Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has ElectricDragon8's Rust Server loaded?

Size 3,500 with seed 648252: that is the procedural map ElectricDragon8's Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does ElectricDragon8's Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ElectricDragon8's Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On ElectricDragon8's Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags ElectricDragon8's Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is ElectricDragon8's Rust Server joined?

In Rust, press F1 and type client.connect 144.48.106.170:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded