DWG RG-S15270Server sheetchecked 9m ago
Clam Observatory
Online 144.48.106.188:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Clam Observatory online, and what uptime has been recorded?
Right now, Clam Observatory is recorded as online. About 4 days 17 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Clam Observatory show?
The last 48 hours give an average of 91 server fps and a floor of 61. Counted at its highest: 63,666 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,098 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Clam Observatory hosted?
There is no region published by Clam Observatory. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 144.48.106.188:28015.
What Rust version is recorded for Clam Observatory?
On Windows, Clam Observatory runs Rust network protocol 2633 and build 162929. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Clam Observatory?
Current player count on Clam Observatory: 0, of 30 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Clam Observatory placed?
Within the top 69% of all ranked servers: Clam Observatory at #15,270 for player hours, seven days recorded.
Wipe data
On Clam Observatory, when do wipes occur?
Clam Observatory's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 56 days 4 hours ago.
Rules and settings
Which rules and settings are recorded for Clam Observatory?
The name of Clam Observatory records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Clam Observatory?
Size 3,500 with seed 1871388706: that is the procedural map Clam Observatory runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Clam Observatory appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Clam Observatory are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Clam Observatory?
gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Clam Observatory publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Clam Observatory?
Enter client.connect 144.48.106.188:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.