StatusLive Servers online11,847 Players83,714 Populated3,952 Wiped · 3 h169 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 8m ago

ai-builder Rust [Test]

Online 144.76.112.244:28015 checked 8m ago

vanilla
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on ai-builder Rust [Test]
Fig. 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 192 / 999
04 105 / 999
05 21 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ai-builder Rust [Test], and is it online now?

Right now, ai-builder Rust [Test] is recorded as online. Counted from its reported uptime, the last restart was about 3 days 12 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is ai-builder Rust [Test] stable in the figures recorded?

The last 48 hours give an average of 233 server fps and a floor of 220. Counted at its highest: 65,498 entities, buildings, deployables and the rest of the world included. 3,672 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is ai-builder Rust [Test] hosted?

No region is published by ai-builder Rust [Test]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.76.112.244:28015.

What Rust version is recorded for ai-builder Rust [Test]?

Rust network protocol 2633 and build 163794 on Linux: that is what ai-builder Rust [Test] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on ai-builder Rust [Test]?

At the last refresh, ai-builder Rust [Test] recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is ai-builder Rust [Test] placed?

Player hours over seven days place ai-builder Rust [Test] at #15,388, within the top 70% of ranked servers.

Schedules

On ai-builder Rust [Test], when do wipes occur?

Too few wipes are on record for ai-builder Rust [Test] to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 53 days 22 hours ago the current world was made.

Settings

What settings and rules apply on ai-builder Rust [Test]?

The name of ai-builder Rust [Test] records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is ai-builder Rust [Test] played?

ai-builder Rust [Test] runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does ai-builder Rust [Test] appear among the Rust Graphs lists and filters?

On Rust Graphs, ai-builder Rust [Test] is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

On ai-builder Rust [Test], what is meant by each tag?

Tags published by ai-builder Rust [Test], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join ai-builder Rust [Test]?

Connect with client.connect 144.76.112.244:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded