DWG RG-S5103Server sheetchecked 11m ago
Succubus Playground
Online 144.91.106.224:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Succubus Playground online, and what uptime has been recorded?
Right now, Succubus Playground is recorded as online. The uptime it reports puts the last restart at about 46 hours ago. 71 of 72 hours up over the last 3 full days, which is 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Succubus Playground show?
The last 48 hours give an average of 21 server fps and a floor of 3. Counted at its highest: 45,287 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,025 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Succubus Playground?
A region is not published by Succubus Playground. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 144.91.106.224:28015.
What Rust version is recorded for Succubus Playground?
Rust network protocol 2635 and build 168909 on Linux: that is what Succubus Playground runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Succubus Playground?
0 of 10 slots on Succubus Playground are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 5.
Against other Rust servers, where is Succubus Playground placed?
Within the top 23% of all ranked servers: Succubus Playground at #5,103 for player hours, seven days recorded.
Wipe data
On Succubus Playground, when do wipes occur?
Succubus Playground's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 3 hours ago the current world was made.
Settings
Which settings does Succubus Playground run, and what rules?
No gather rate is stated in the name of Succubus Playground. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Succubus Playground loaded?
Succubus Playground runs a procedural map of size 3,000 with seed 96669, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Succubus Playground?
These Rust Graphs lists include Succubus Playground: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Succubus Playground, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Succubus Playground publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Succubus Playground?
In Rust, press F1 and type client.connect 144.91.106.224:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
