StatusLive Servers online11,751 Players55,890 Populated3,402 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S15489Server sheetchecked 42d ago

Rust4Rust test server

Offline 145.140.26.186:28015 checked 42d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust4Rust test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust4Rust test server, and is it online now?

Last seen 42 days 15 hours ago; right now Rust4Rust test server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

In which location is Rust4Rust test server hosted?

There is no region published by Rust4Rust test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 145.140.26.186:28015 is its address.

What Rust version is recorded for Rust4Rust test server?

The platform is Linux and the version is Rust network protocol 2633 and build 163794 on Rust4Rust test server. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust4Rust test server?

No response from Rust4Rust test server; the server was last seen 42 days 15 hours ago.

In the rankings, which position does Rust4Rust test server hold?

Player hours over seven days place Rust4Rust test server at #15,489, within the top – of ranked servers.

Schedules

On Rust4Rust test server, when do wipes occur?

Too few wipes are on record for Rust4Rust test server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 43 days 1 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rust4Rust test server?

The name of Rust4Rust test server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Rust4Rust test server loaded?

Rust4Rust test server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust4Rust test server?

On Rust Graphs, Rust4Rust test server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rust4Rust test server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Rust4Rust test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Rust4Rust test server?

Connect with client.connect 145.140.26.186:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded