Fig. 1Players on [DEV] FireabendRG-S15358-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15358-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15358-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSun 18 OctSat 17 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ScheduleExpected wipesRG-S15358-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 18:07 UTC10d ago
2
–
running
0
Sun 18 Oct, 08:10 UTC10d ago
2
–
0.4 days
0
Sat 17 Oct, 08:11 UTC11d ago
2
–
1 days
0
Fri 16 Oct, 08:11 UTC12d ago
0
–
1 days
0
Thu 15 Oct, 08:11 UTC13d ago
0
–
1 days
0
Wed 14 Oct, 08:11 UTC14d ago
0
–
1 days
0
Tue 13 Oct, 08:11 UTC15d ago
0
–
1 days
0
Mon 12 Oct, 08:11 UTC16d ago
0
–
1 days
0
Sun 11 Oct, 08:11 UTC17d ago
0
–
1 days
0
Sat 10 Oct, 08:11 UTC18d ago
0
–
1 days
0
Fri 9 Oct, 08:11 UTC19d ago
0
–
1 days
0
Thu 8 Oct, 08:11 UTC20d ago
0
–
1 days
0
Wed 7 Oct, 08:10 UTC21d ago
0
–
1 days
0
Tue 6 Oct, 08:11 UTC22d ago
0
–
1 days
0
Mon 5 Oct, 08:11 UTC23d ago
0
–
1 days
0
Sun 4 Oct, 08:11 UTC24d ago
0
–
1 days
0
Sat 3 Oct, 08:11 UTC25d ago
0
–
1 days
0
Fri 2 Oct, 08:11 UTC26d ago
0
–
1 days
0
Thu 1 Oct, 17:57 UTCFW27d ago
0
–
0.6 days
0
Thu 1 Oct, 08:11 UTC27d ago
0
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15358-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is [DEV] Fireabend online, and what uptime has been recorded?
The current state of [DEV] Fireabend is offline, with the last sighting 6 days 10 hours ago. 18 of 168 hours up over the last 7 full days, which is 11% of the time. On 23 September 2026 is when Rust Graphs first saw it.
2.
In which location is [DEV] Fireabend hosted?
There is no region published by [DEV] Fireabend. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 145.239.232.105:27016 is its address.
3.
What Rust version is recorded for [DEV] Fireabend?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on [DEV] Fireabend. The same protocol is required for joining, and Steam updates your game to it.
Population
4.
How many players are plotted on [DEV] Fireabend?
The latest refresh records [DEV] Fireabend as offline, last seen 6 days 10 hours ago. The seven-day mean on this server is 0 players.
5.
What rank has been recorded for [DEV] Fireabend?
Within the top 69% of all ranked servers: [DEV] Fireabend at #15,358 for player hours, seven days recorded.
Wipe data
6.
What happens on [DEV] Fireabend on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak.
7.
Which times and days are wipes plotted at on [DEV] Fireabend?
There is no next wipe to predict at [DEV] Fireabend, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 8 hours ago.
Map and rules
8.
Which rules and settings are recorded for [DEV] Fireabend?
No gather rate is stated in the name of [DEV] Fireabend. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
9.
On which map is [DEV] Fireabend played?
Size 3,600 with seed 2123612209: that is the procedural map [DEV] Fireabend runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
10.
Where does [DEV] Fireabend appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [DEV] Fireabend are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
11.
On [DEV] Fireabend, what is meant by each tag?
The game's server browser reads these tags from [DEV] Fireabend: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
12.
What is the way to connect to [DEV] Fireabend?
In Rust, press F1 and type client.connect 145.239.232.105:27016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S15358-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp0
Max players0 player slots.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs167781
BuildBuild: 167781.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Difficulty
^v
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15358-10 · Sheet 10 of 10