DWG RG-S15338Server sheetchecked 6d ago
A Rust Server
Offline 145.239.232.105:27040 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:49 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Rust Server, and is it online now?
The current state of A Rust Server is offline, with the last sighting 6 days 17 hours ago. 18 of 168 hours up over the last 7 full days, which is 11% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is A Rust Server hosted?
No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 145.239.232.105:27040.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168899 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on A Rust Server?
No response from A Rust Server; the server was last seen 6 days 17 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for A Rust Server?
Within the top 69% of all ranked servers: A Rust Server at #15,338 for player hours, seven days recorded.
Wipe data
What is recorded on A Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On A Rust Server, when do wipes occur?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days 15 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for A Rust Server?
No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for A Rust Server?
Size 3,750 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
On A Rust Server, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168899 (Build): The game build is 168899; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to A Rust Server?
Connect with client.connect 145.239.232.105:27040: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168899,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168899
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.