StatusLive Servers online11,617 Players34,993 Populated2,836 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S8881Server sheetchecked 1d ago

My Local Server

Offline 146.158.105.149:28015 checked 1d ago

moddedcarbon
Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#8,881top 40%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75110:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:40 UTC1d ago – – running 0
Sat 24 Oct, 22:57 UTC4d ago 1 halved by day 1 3.1 days 0
Fri 2 Oct, 13:54 UTC26d ago 1 halved by day 3 22.4 days 0
Sun 27 Sep, 10:11 UTC31d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Local Server, and is it online now?

My Local Server is offline at this moment; 26 hours ago is when it was last seen. 20 of 168 hours up over the last 7 full days, which is 12% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is My Local Server hosted?

No region is published by My Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 146.158.105.149:28015 is its address.

What Rust version is recorded for My Local Server?

The platform is Windows and the version is Rust network protocol 2635 and build 169082 on My Local Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on My Local Server?

The latest refresh records My Local Server as offline, last seen 26 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

In the rankings, which position does My Local Server hold?

Player hours over seven days place My Local Server at #8,881, within the top 40% of ranked servers.

Wipe data

What happens on My Local Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 2.

On My Local Server, when do wipes occur?

There is no next wipe to predict at My Local Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 29 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Local Server?

No gather rate is stated in the name of My Local Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has My Local Server loaded?

My Local Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Local Server?

The Rust Graphs lists that carry My Local Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On My Local Server, what is meant by each tag?

Tags published by My Local Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs169082 (Build): The game build is 169082; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to My Local Server?

Enter client.connect 146.158.105.149:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs169082
Build The game build is 169082.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded