DWG RG-S12856Server sheetchecked 13d ago
My Local Rust Server
Offline 146.70.174.68:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:29 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Local Rust Server online, and what uptime has been recorded?
The current state of My Local Rust Server is offline, with the last sighting 13 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
What location is recorded for My Local Rust Server?
No region is published by My Local Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 146.70.174.68:28015.
What Rust version is recorded for My Local Rust Server?
Rust network protocol 2634 and build 167781 on Windows: that is what My Local Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on My Local Rust Server?
The latest refresh records My Local Rust Server as offline, last seen 13 days 9 hours ago.
In the rankings, which position does My Local Rust Server hold?
Within the top 59% of all ranked servers: My Local Rust Server at #12,856 for player hours, seven days recorded.
Wipe data
On My Local Rust Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 13 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for My Local Rust Server?
The record of My Local Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 2 hours ago the current world was made.
Rules and settings
Which settings does My Local Rust Server run, and what rules?
The name of My Local Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for My Local Rust Server?
My Local Rust Server runs a procedural map, which the game generates.
Tags
Where does My Local Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, My Local Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Local Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Local Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join My Local Rust Server?
Enter client.connect 146.70.174.68:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.