DWG RG-S16709Server sheetchecked 28d ago
BuildCreative Local
Offline 146.70.194.43:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 21:39 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 14:44 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is BuildCreative Local, and is it online now?
The current state of BuildCreative Local is offline, with the last sighting 28 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is BuildCreative Local hosted?
There is no region published by BuildCreative Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 146.70.194.43:28015 is its address.
What Rust version is recorded for BuildCreative Local?
On Windows, BuildCreative Local runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for BuildCreative Local?
No response from BuildCreative Local; the server was last seen 28 days 6 hours ago.
Against other Rust servers, where is BuildCreative Local placed?
Over the last seven days, BuildCreative Local records #16,709 for player hours: the top 70% of all ranked servers.
Wipe data
What happens on BuildCreative Local on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for BuildCreative Local?
The record of BuildCreative Local's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 10 hours ago.
Rules and settings
What settings and rules apply on BuildCreative Local?
Gather rate for BuildCreative Local: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is BuildCreative Local played?
A procedural map, generated by the game, is what BuildCreative Local runs.
Filters
On Rust Graphs, which lists and filters contain BuildCreative Local?
On Rust Graphs, BuildCreative Local is placed in these lists: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on BuildCreative Local?
Tags published by BuildCreative Local, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join BuildCreative Local?
In Rust, press F1 and type client.connect 146.70.194.43:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.