StatusLive Servers online11,628 Players40,486 Populated2,849 Wiped · 3 h130 Interval5 min Date30 OCT 2026

DWG RG-S15891Server sheetchecked 20d ago

RustRoyale Giant Animation Test

Offline 146.70.211.107:28125 checked 20d ago

moddedoxide
Connect
Players now 0/ 32 0% full
7-day average0peak –
Rank#15,891top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustRoyale Giant Animation Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustRoyale Giant Animation Test, and is it up?

RustRoyale Giant Animation Test is offline at this moment; 20 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

In which location is RustRoyale Giant Animation Test hosted?

A region is not published by RustRoyale Giant Animation Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 146.70.211.107:28125.

On which Rust version is RustRoyale Giant Animation Test running?

On Windows, RustRoyale Giant Animation Test runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RustRoyale Giant Animation Test?

The latest refresh records RustRoyale Giant Animation Test as offline, last seen 20 days 19 hours ago.

Against other Rust servers, where is RustRoyale Giant Animation Test placed?

Within the top 72% of all ranked servers: RustRoyale Giant Animation Test at #15,891 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on RustRoyale Giant Animation Test?

RustRoyale Giant Animation Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 21 hours ago.

Rules and settings

What settings and rules apply on RustRoyale Giant Animation Test?

No gather rate is stated in the name of RustRoyale Giant Animation Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Tags

On Rust Graphs, which lists and filters contain RustRoyale Giant Animation Test?

The Rust Graphs lists that carry RustRoyale Giant Animation Test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustRoyale Giant Animation Test, what is meant by each tag?

Tags published by RustRoyale Giant Animation Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp32 (Max players): The slot count is 32; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RustRoyale Giant Animation Test?

Enter client.connect 146.70.211.107:28125 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp32
Max players The slot count is 32.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded