StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S5310Server sheetchecked 1d ago

ServerTEST12

Offline 147.45.152.99:28015 checked 1d ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average1peak 1
Rank#5,310top 24%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75105:0006:0007:0008:0010:0011:00

Hourly average and peak, UTC.

Fig. 1Players on ServerTEST12
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ServerTEST12, and is it online now?

The current state of ServerTEST12 is offline, with the last sighting 32 hours ago. For the last 5 full days the record is 41 of 120 hours up, 34% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is ServerTEST12 hosted?

There is no region published by ServerTEST12. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 147.45.152.99:28015 is its address.

What Rust version is recorded for ServerTEST12?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on ServerTEST12. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for ServerTEST12?

ServerTEST12 is not responding at the latest refresh; the last record of it online is 32 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 06:00 UTC, averaging 1 players.

In the rankings, which position does ServerTEST12 hold?

Over the last seven days, ServerTEST12 records #5,310 for player hours: the top 24% of all ranked servers.

Wipe times

What wipe schedule has been recorded for ServerTEST12?

ServerTEST12's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 4 hours ago.

Settings

Which settings does ServerTEST12 run, and what rules?

Gather rate for ServerTEST12: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

Which map has ServerTEST12 loaded?

ServerTEST12 runs a procedural map, which the game generates.

Filters

Where does ServerTEST12 appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerTEST12 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on ServerTEST12?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags ServerTEST12 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join ServerTEST12?

In Rust, press F1 and type client.connect 147.45.152.99:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded