StatusLive Servers online11,880 Players89,250 Populated4,029 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S14327Server sheetchecked 36d ago

Test Server

Offline 147.45.170.79:28015 checked 36d ago

moddedcarbon
Connect
Players now 1/ 30 3% full
7-day average0peak –
Rank#14,327top 62%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test Server, and is it up?

Test Server is offline at this moment; 36 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 21 September 2026 is when Rust Graphs first saw it.

In which location is Test Server hosted?

A region is not published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 147.45.170.79:28015 is its address.

On which Rust version is Test Server running?

Rust network protocol 2633 and build 164530 on Windows: that is what Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 36 days 1 hours ago.

Against other Rust servers, where is Test Server placed?

Within the top 62% of all ranked servers: Test Server at #14,327 for player hours, seven days recorded.

Schedules

On Test Server, when do wipes occur?

The record of Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 36 days 3 hours ago.

Rules and settings

What settings and rules apply on Test Server?

No gather rate is stated in the name of Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Test Server loaded?

A procedural map, generated by the game, is what Test Server runs.

Lists and filters

Where does Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Test Server joined?

Enter client.connect 147.45.170.79:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded