StatusLive Servers online11,642 Players41,101 Populated2,829 Wiped · 3 h110 Interval5 min Date30 OCT 2026

DWG RG-S1522Server sheetchecked 11m ago

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 11m ago

biweekly wipes vanillacarbonpve
Connect
Players now 2/ 50 4% full
7-day average4peak 17
Rank#1,522top 7% · #613 in EU
Last wipe9h agobiweekly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0510152005:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 19:16 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on FAR: Chill PvE [EU Biweekly]
Fig. 2

Server performance

Server fpsWipe
02040608005:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 19:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 20d 14hThu 19 Nov, 19:16 UTC
  3. 34d 14hThu 3 Dec, 19:00 UTCFW
  4. 41d 14hThu 10 Dec, 19:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:16 UTC9h ago – – running 0
Thu 15 Oct, 18:15 UTC14d ago 14 halved by day 13 14 days 1
Thu 1 Oct, 18:14 UTC FW28d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC42d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is FAR: Chill PvE [EU Biweekly] online, and what uptime has been recorded?

At this moment FAR: Chill PvE [EU Biweekly] is online. About 59 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of FAR: Chill PvE [EU Biweekly] show?

The last 48 hours give an average of 22 server fps and a floor of 2. Counted at its highest: 136,373 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,025 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is FAR: Chill PvE [EU Biweekly] hosted?

In Europe FAR: Chill PvE [EU Biweekly] lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 147.93.126.229:28015.

On which Rust version is FAR: Chill PvE [EU Biweekly] running?

On Linux, FAR: Chill PvE [EU Biweekly] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for FAR: Chill PvE [EU Biweekly]?

Current player count on FAR: Chill PvE [EU Biweekly]: 2, of 50 slots. Averaged across seven days, the player count is 4, with a peak of 17. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 14 players.

Against other Rust servers, where is FAR: Chill PvE [EU Biweekly] placed?

FAR: Chill PvE [EU Biweekly] also measures #613 in Europe on the same seven-day player-hour count, at #1,522 globally and in the top 7% of ranked servers.

Wipe times

On FAR: Chill PvE [EU Biweekly], what does the data show for wipe day?

The recent wipes averaged a busiest count of 15 players. At 23 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 11.

On FAR: Chill PvE [EU Biweekly], when do wipes occur?

The wipe rhythm at FAR: Chill PvE [EU Biweekly] is every 3 weeks on Thursday at 19:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 9 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does FAR: Chill PvE [EU Biweekly] run, and what rules?

The name of FAR: Chill PvE [EU Biweekly] records no gather rate. The group limit is 5 players. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. The plugin count is Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has FAR: Chill PvE [EU Biweekly] loaded?

Seed 300825297 and size 4,250 define the procedural map FAR: Chill PvE [EU Biweekly] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does FAR: Chill PvE [EU Biweekly] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry FAR: Chill PvE [EU Biweekly] are: Europe servers, plotted, Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on FAR: Chill PvE [EU Biweekly]?

Tags published by FAR: Chill PvE [EU Biweekly], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to FAR: Chill PvE [EU Biweekly]?

In Rust, press F1 and type client.connect 147.93.126.229:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/ZTSQ43gcGV is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit The team limit is 5.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded