StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 2h ago

DinDin

Online 147.93.160.205:28515 checked 2h ago

monthly wipes vanillapremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe22d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on DinDin
Fig. 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is DinDin online, and what uptime has been recorded?

Right now, DinDin is recorded as online. Counted from its reported uptime, the last restart was about 5 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What does the recorded performance of DinDin show?

Average server fps over the last 48 hours is 59; the lowest was 42. Counted at its highest: 79,932 entities, buildings, deployables and the rest of the world included. 2,825 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for DinDin?

A region is not published by DinDin. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 147.93.160.205:28515.

On which Rust version is DinDin running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on DinDin. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for DinDin?

At the last refresh, DinDin recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does DinDin hold?

Over the last seven days, DinDin records #15,373 for player hours: the top 69% of all ranked servers.

Schedules

What happens on DinDin on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for DinDin?

The force wipe is the only wipe at DinDin, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 22 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for DinDin?

No gather rate is stated in the name of DinDin. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

Which map has DinDin loaded?

Size 3,700 with seed 2082846974: that is the procedural map DinDin runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain DinDin?

These Rust Graphs lists include DinDin: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on DinDin?

The game's server browser reads these tags from DinDin: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): The server admits players with Rust's premium status only. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is DinDin joined?

Enter client.connect 147.93.160.205:28515 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium The server admits players with Rust's premium status only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded