StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h164 Interval5 min Date30 OCT 2026

DWG RG-S4722Server sheetchecked 19m ago

Punch The Clock For Busy People| Offline Protection

Online NA 148.113.198.171:28010 checked 19m ago

monthly wipes moddedoxide
Connect
Players now 1/ 75 1% full
7-day average0peak 3
Rank#4,722top 21% · #804 in NA
Last wipe10d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Punch The Clock For Busy People| Offline Protection
Fig. 2

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:34 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Punch The Clock For Busy People| Offline Protection online, and what uptime has been recorded?

Punch The Clock For Busy People| Offline Protection is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 13 September 2026.

Is Punch The Clock For Busy People| Offline Protection stable in the figures recorded?

Average server fps over the last 48 hours is 11; the lowest was 5. Counted at its highest: 70,330 entities, buildings, deployables and the rest of the world included. 2,115 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Punch The Clock For Busy People| Offline Protection hosted?

In North America Punch The Clock For Busy People| Offline Protection lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 148.113.198.171:28010.

What Rust version is recorded for Punch The Clock For Busy People| Offline Protection?

On Linux, Punch The Clock For Busy People| Offline Protection runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Punch The Clock For Busy People| Offline Protection?

Current player count on Punch The Clock For Busy People| Offline Protection: 1, of 75 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.

What rank has been recorded for Punch The Clock For Busy People| Offline Protection?

Punch The Clock For Busy People| Offline Protection also measures #804 in North America on the same seven-day player-hour count, at #4,722 globally and in the top 21% of ranked servers.

Wipe data

What happens on Punch The Clock For Busy People| Offline Protection on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. 27 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Punch The Clock For Busy People| Offline Protection?

Once a month, with the force wipe, is when Punch The Clock For Busy People| Offline Protection wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 10 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does Punch The Clock For Busy People| Offline Protection run, and what rules?

No gather rate is stated in the name of Punch The Clock For Busy People| Offline Protection. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Punch The Clock For Busy People| Offline Protection played?

Seed 1 and size 3,500 define the procedural map Punch The Clock For Busy People| Offline Protection generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Punch The Clock For Busy People| Offline Protection appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Punch The Clock For Busy People| Offline Protection are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Punch The Clock For Busy People| Offline Protection, what is meant by each tag?

Tags published by Punch The Clock For Busy People| Offline Protection, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Punch The Clock For Busy People| Offline Protection?

Enter client.connect 148.113.198.171:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Qc9BSqSwgF.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded