DWG RG-S15814Server sheetchecked 19d ago
NINEOFHEARTS [PVE]
Offline 148.113.24.106:24051 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for NINEOFHEARTS [PVE], and is it up?
The current state of NINEOFHEARTS [PVE] is offline, with the last sighting 19 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for NINEOFHEARTS [PVE]?
No region is published by NINEOFHEARTS [PVE]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 148.113.24.106:24051 is its address.
On which Rust version is NINEOFHEARTS [PVE] running?
On Linux, NINEOFHEARTS [PVE] runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for NINEOFHEARTS [PVE]?
NINEOFHEARTS [PVE] is not responding at the latest refresh; the last record of it online is 19 days 8 hours ago.
What rank has been recorded for NINEOFHEARTS [PVE]?
Player hours over seven days place NINEOFHEARTS [PVE] at #15,814, within the top 72% of ranked servers.
Schedules
What is recorded on NINEOFHEARTS [PVE] on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On NINEOFHEARTS [PVE], when do wipes occur?
NINEOFHEARTS [PVE]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 4 hours ago.
Settings
Which settings does NINEOFHEARTS [PVE] run, and what rules?
No gather rate is stated in the name of NINEOFHEARTS [PVE]. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is NINEOFHEARTS [PVE] played?
Seed 2026600033 and size 4,000 define the procedural map NINEOFHEARTS [PVE] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain NINEOFHEARTS [PVE]?
On Rust Graphs, NINEOFHEARTS [PVE] is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On NINEOFHEARTS [PVE], what is meant by each tag?
Tags published by NINEOFHEARTS [PVE], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join NINEOFHEARTS [PVE]?
Connect with client.connect 148.113.24.106:24051: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.