StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S4047Server sheetchecked 9m ago

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

Online EA 148.113.24.111:27798 checked 9m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now 0/ 60 0% full
7-day average1peak 5
Rank#4,047top 18% · #324 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Fig. 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, and is it online now?

At this moment [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is online. Counted from its reported uptime, the last restart was about 14 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly perform, as measured?

The last 48 hours give an average of 224 server fps and a floor of 190. Counted at its highest: 84,048 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,134 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hosted?

The EA tag is how [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 148.113.24.111:27798.

On which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly running?

Rust network protocol 2635 and build 168909 on Linux: that is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

0 of 60 slots on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 20:00 UTC, averaging 1 players.

In the rankings, which position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly also measures #324 in Asia on the same seven-day player-hour count, at #4,047 globally and in the top 18% of ranked servers.

Wipe data

What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on the day of a wipe?

An average of 11 players was recorded at the busiest point of its recent wipes. 13 hours after the latest wipe, the crowd peaked.

On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, when do wipes occur?

The force wipe is the only wipe at [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The name records 2x gather for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly loaded?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs a procedural map of size 3,750 with seed 1961912642, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

On Rust Graphs, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): 60 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly joined?

In Rust, press F1 and type client.connect 148.113.24.111:27798 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rust.nexnise.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players 60 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded