DWG RG-S8704Server sheetchecked 12m ago
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Online EA 148.113.24.99:29029 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:33 UTC, in 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 5hThu 29 Oct, 12:33 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 5hThu 12 Nov, 12:33 UTC
- 28d 5hThu 26 Nov, 12:33 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 5hThu 10 Dec, 12:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC31d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online now?
At this moment [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is online. Counted from its reported uptime, the last restart was about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 27 September 2026.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform, as measured?
Average server fps over the last 48 hours is 232; the lowest was 79. Counted at its highest: 51,372 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,213 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hosted?
The EA tag is how [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 148.113.24.99:29029 is its address.
On which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
0 of 40 slots on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly also measures #437 in Asia on the same seven-day player-hour count, at #8,704 globally and in the top 39% of ranked servers.
Wipe data
What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, when do wipes occur?
The prediction follows its tag, because too few wipes of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are on record to confirm the schedule. Thursday 29 October at 12:33 UTC is the date its next wipe is due. The world it runs now was made 13 days 18 hours ago. The tags state a wipe schedule at two-week intervals.
Map and rules
What settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The name records 2x gather for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Which map has [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly loaded?
Size 3,000 with seed 1614537442: that is the procedural map [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appear among the Rust Graphs lists and filters?
On Rust Graphs, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meaning is attached to each tag on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The game's server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
In Rust, press F1 and type client.connect 148.113.24.99:29029 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust.nexnise.com/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
