StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S4274Server sheetchecked 11m ago

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28035 checked 11m ago

2x monthly wipes moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,274top 19% · #720 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Sanguine Rust | MMORPG | Custom Skill Tree |...
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:52 UTC FW27d ago 4 – running 0
Thu 1 Oct, 05:07 UTC27d ago 4 – 0.6 days 0
Wed 30 Sep, 19:04 UTC28d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it up?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is recorded as online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 27 September 2026.

What does the recorded performance of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show?

238 server fps on average over the last 48 hours, and never under 234. Counted at its highest: 30,800 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,916 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

The NA tag is how Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 148.72.141.118:28035.

On which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

On Linux, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

0 of 100 slots on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

In the rankings, which position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x also measures #720 in North America on the same seven-day player-hour count, at #4,274 globally and in the top 19% of ranked servers.

Wipe times

What is recorded on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

At Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 2 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes its gather rate from its name: 2x. The group limit is 16 players. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x played?

Size 2,500: that is the procedural map Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x generates in game. The name of the map reads: Custom Map.

Tags

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, what is meant by each tag?

Tags published by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x joined?

Enter client.connect 148.72.141.118:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ypuyhg6vGE.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded