StatusLive Servers online11,620 Players32,059 Populated2,776 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S3704Server sheetchecked 10m ago

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28045 checked 10m ago

2x monthly wipes moddedcarbonpve
Connect
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,704top 17% · #608 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Sanguine Rust | MMORPG | Custom Skill Tree |...
Fig. 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:43 UTC FW27d ago 2 – running 0
Thu 1 Oct, 05:13 UTC28d ago 2 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x online, and what uptime has been recorded?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up at this moment. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show?

The last 48 hours give an average of 231 server fps and a floor of 186. Counted at its highest: 27,252 entities, buildings, deployables and the rest of the world included. 2,945 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

In North America Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 148.72.141.118:28045.

On which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Rust network protocol 2635 and build 168909 on Linux: that is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Current player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 1, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 3 players.

What rank has been recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The same seven-day player-hour count places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #608 within North America, #3,704 across all ranked servers and in the top 17% of them.

Wipe data

What is recorded on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 5 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Once a month, with the force wipe, is when Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 6 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name records 2x gather for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The group limit is 16 players. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Generated by the game and procedural, the map measures 2,500 on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The map is named as follows: Custom Map.

Filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Enter client.connect 148.72.141.118:28045 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ypuyhg6vGE.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded