StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S2651Server sheetchecked 13m ago

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28065 checked 13m ago

2x monthly wipes moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average1peak 7
Rank#2,651top 12% · #431 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Sanguine Rust | MMORPG | Custom Skill Tree |...
Fig. 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:56 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:25 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 19:05 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it up?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is recorded as online. Counted from its reported uptime, the last restart was about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What does the recorded performance of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show?

The last 48 hours give an average of 214 server fps and a floor of 178. Counted at its highest: 152,291 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,776 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

The NA tag is how Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 148.72.141.118:28065 is its address.

What Rust version is recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Rust network protocol 2635 and build 168909 on Linux: that is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

At the last refresh, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 7. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 3 players.

What rank has been recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The same seven-day player-hour count places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #431 within North America, #2,651 across all ranked servers and in the top 12% of them.

Wipe data

What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 6 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The force wipe is the only wipe at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name records 2x gather for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. 16 players is the published group limit. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x loaded?

A procedural map, made by the game, is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs, sized 3,500. The map is named as follows: Custom Map.

Lists and filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Tags published by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Enter client.connect 148.72.141.118:28065 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ypuyhg6vGE.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded