StatusLive Servers online11,751 Players67,203 Populated3,396 Wiped · 3 h207 Interval5 min Date29 OCT 2026

DWG RG-S6574Server sheetchecked 9m ago

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28075 checked 9m ago

2x monthly wipes moddedcarbonpve
Connect
Players now 4/ 125 3% full
7-day average0peak 2
Rank#6,574top 29% · #1045 in NA
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Sanguine Rust | MMORPG | Custom Skill Tree |...
Fig. 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW28d ago 5 – running 5
Thu 1 Oct, 02:04 UTC28d ago 5 – 0.7 days 0
Wed 30 Sep, 19:04 UTC29d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is recorded as online. About 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stable in the figures recorded?

60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 1,836 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,281 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 148.72.141.118:28075 is its address.

On which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

On Linux, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Current player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 4, of 125 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 1 players.

In the rankings, which position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x also measures #1,045 in North America on the same seven-day player-hour count, at #6,574 globally and in the top 29% of ranked servers.

Wipe data

What is recorded on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on wipe day?

At their busiest, its recent wipes drew 5 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Once a month, with the force wipe, is when Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 28 days 5 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name records 2x gather for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The group limit is 16 players. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x loaded?

Seed 1337 and size 1,500 define the procedural map Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear among the Rust Graphs lists and filters?

On Rust Graphs, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Tags published by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): 125 player slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Enter client.connect 148.72.141.118:28075 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/ypuyhg6vGE.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players 125 player slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded