StatusLive Servers online11,737 Players71,230 Populated3,632 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S16897Server sheetchecked 31d ago

LOCAL EXPANSION TEST

Offline 149.154.11.115:28115 checked 31d ago

moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#16,897top 72%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL EXPANSION TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LOCAL EXPANSION TEST, and is it online now?

Last seen 31 days 12 hours ago; right now LOCAL EXPANSION TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What location is recorded for LOCAL EXPANSION TEST?

A region is not published by LOCAL EXPANSION TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 149.154.11.115:28115.

What Rust version is recorded for LOCAL EXPANSION TEST?

On Windows, LOCAL EXPANSION TEST runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on LOCAL EXPANSION TEST?

The latest refresh records LOCAL EXPANSION TEST as offline, last seen 31 days 12 hours ago.

What rank has been recorded for LOCAL EXPANSION TEST?

Over the last seven days, LOCAL EXPANSION TEST records #16,897 for player hours: the top 72% of all ranked servers.

Schedules

What wipe schedule has been recorded for LOCAL EXPANSION TEST?

The record of LOCAL EXPANSION TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 32 days 9 hours ago.

Rules and settings

What settings and rules apply on LOCAL EXPANSION TEST?

No gather rate is stated in the name of LOCAL EXPANSION TEST. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has LOCAL EXPANSION TEST loaded?

A procedural map, generated by the game, is what LOCAL EXPANSION TEST runs.

Filters

On Rust Graphs, which lists and filters contain LOCAL EXPANSION TEST?

These Rust Graphs lists include LOCAL EXPANSION TEST: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL EXPANSION TEST?

The game's server browser reads these tags from LOCAL EXPANSION TEST: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join LOCAL EXPANSION TEST?

In Rust, press F1 and type client.connect 149.154.11.115:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded