StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S6176Server sheetchecked 7m ago

BeamedPrivate

Online 149.202.64.146:5005 checked 7m ago

moddedoxide
Connect
Players now 0/ 69 0% full
7-day average0peak 2
Rank#6,176top 28%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on BeamedPrivate
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:03 UTC6d ago 1 – running 0
Tue 13 Oct, 17:16 UTC15d ago 4 halved by day 4 9.2 days 1
Mon 12 Oct, 17:27 UTC16d ago 3 – 1 days 0
Sun 11 Oct, 00:36 UTC18d ago 3 – 1.7 days 2
Sat 10 Oct, 01:38 UTC18d ago 2 – 1 days 1
Wed 7 Oct, 22:33 UTC21d ago 2 held half 2.1 days 0
Fri 2 Oct, 23:19 UTC26d ago 1 held half 5 days 1
Thu 1 Oct, 22:52 UTC FW27d ago 1 – 1 days 0
Thu 17 Sep, 18:05 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for BeamedPrivate, and is it up?

Right now, BeamedPrivate is recorded as online. Counted from its reported uptime, the last restart was about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of BeamedPrivate show?

93 server fps on average over the last 48 hours, and never under 22. Counted at its highest: 111,656 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,871 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is BeamedPrivate hosted?

A region is not published by BeamedPrivate. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 149.202.64.146:5005.

What Rust version is recorded for BeamedPrivate?

On Linux, BeamedPrivate runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for BeamedPrivate?

Current player count on BeamedPrivate: 0, of 69 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 2 players.

What rank has been recorded for BeamedPrivate?

Player hours over seven days place BeamedPrivate at #6,176, within the top 28% of ranked servers.

Schedules

What is recorded on BeamedPrivate on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

What wipe schedule has been recorded for BeamedPrivate?

There is no next wipe to predict at BeamedPrivate, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 4 hours ago the current world was made.

Settings

Which settings does BeamedPrivate run, and what rules?

Gather rate for BeamedPrivate: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

On which map is BeamedPrivate played?

Seed 85484 and size 4,500 define the procedural map BeamedPrivate generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does BeamedPrivate appear among the Rust Graphs lists and filters?

These Rust Graphs lists include BeamedPrivate: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On BeamedPrivate, what is meant by each tag?

The game's server browser reads these tags from BeamedPrivate: gmrust (Game mode): Survival in standard Rust style; mp69 (Max players): 69 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to BeamedPrivate?

Enter client.connect 149.202.64.146:5005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://guavahost.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp69
Max players 69 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded