StatusLive Servers online11,701 Players41,011 Populated3,012 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S11421Server sheetchecked 1d ago

Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 1d ago

vanillamoddedcarbon
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,421top 51%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Die Tafelrunde Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct12 Oct17 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC2d ago 1 – running 1
Thu 15 Oct, 20:00 UTC13d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC17d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC31d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Die Tafelrunde Testserver, and is it up?

Last seen 30 hours ago; right now Die Tafelrunde Testserver is offline. About 7 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What does the recorded performance of Die Tafelrunde Testserver show?

236 server fps on average over the last 48 hours, and never under 236. Counted at its highest: 56,153 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,661 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Die Tafelrunde Testserver hosted?

No region is published by Die Tafelrunde Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 149.202.67.232:29015 is its address.

On which Rust version is Die Tafelrunde Testserver running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Die Tafelrunde Testserver. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Die Tafelrunde Testserver?

No response from Die Tafelrunde Testserver; the server was last seen 30 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does Die Tafelrunde Testserver hold?

Over the last seven days, Die Tafelrunde Testserver records #11,421 for player hours: the top 51% of all ranked servers.

Wipe times

What happens on Die Tafelrunde Testserver on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On Die Tafelrunde Testserver, when do wipes occur?

Die Tafelrunde Testserver wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 4 hours ago.

Rules and settings

Which settings does Die Tafelrunde Testserver run, and what rules?

No gather rate is stated in the name of Die Tafelrunde Testserver. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has Die Tafelrunde Testserver loaded?

Size 3,500 with seed 1337: that is the procedural map Die Tafelrunde Testserver runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Die Tafelrunde Testserver?

These Rust Graphs lists include Die Tafelrunde Testserver: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Die Tafelrunde Testserver?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Die Tafelrunde Testserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Die Tafelrunde Testserver joined?

In Rust, press F1 and type client.connect 149.202.67.232:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/2GG4m45EUg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded