StatusLive Servers online11,632 Players38,377 Populated2,983 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 6d ago

Dogmeat

Offline 149.202.81.2:28023 checked 6d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dogmeat
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:02 UTC14d ago 2 – running 1
Mon 12 Oct, 10:08 UTC15d ago 1 – 1 days 0
Thu 8 Oct, 11:45 UTC19d ago 1 halved by day 1 3.9 days 1
Sun 4 Oct, 14:07 UTC23d ago 1 held half 3.9 days 0
Sun 4 Oct, 06:09 UTC24d ago 1 – 0.3 days 0
Sat 19 Sep, 13:56 UTC38d ago 1 halved by day 1 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Dogmeat, and is it online now?

The current state of Dogmeat is offline, with the last sighting 6 days 13 hours ago. 18 of 168 hours up over the last 7 full days, which is 11% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Dogmeat?

There is no region published by Dogmeat. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 149.202.81.2:28023.

On which Rust version is Dogmeat running?

On Linux, Dogmeat runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Dogmeat?

The latest refresh records Dogmeat as offline, last seen 6 days 13 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Dogmeat placed?

Over the last seven days, Dogmeat records #15,412 for player hours: the top 69% of all ranked servers.

Schedules

What is recorded on Dogmeat on wipe day?

At their busiest, its recent wipes drew 1 players on average. 33 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Dogmeat?

Dogmeat wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 21 hours ago the current world was made.

Rules and settings

Which settings does Dogmeat run, and what rules?

The name of Dogmeat records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Dogmeat played?

Seed 1337 and size 4,500 define the procedural map Dogmeat generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Dogmeat?

On Rust Graphs, Dogmeat is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Dogmeat?

Tags published by Dogmeat, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Dogmeat?

Enter client.connect 149.202.81.2:28023 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/sARGvnJeVa is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded