StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 3d ago

RustDev

Offline 149.224.42.117:28015 checked 3d ago

moddedoxide
Connect
Players now 0/ 24 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is RustDev online, and what uptime has been recorded?

Last seen 3 days 19 hours ago; right now RustDev is offline. For the last 4 full days the record is 8 of 96 hours up, 8% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustDev?

A region is not published by RustDev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 149.224.42.117:28015.

On which Rust version is RustDev running?

Rust network protocol 2635 and build 168909 on Linux: that is what RustDev runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RustDev?

No response from RustDev; the server was last seen 3 days 19 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RustDev hold?

Over the last seven days, RustDev records #15,269 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on RustDev?

The record of RustDev's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on RustDev?

Gather rate for RustDev: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RustDev?

A procedural map, generated by the game, is what RustDev runs.

Tags

On Rust Graphs, which lists and filters contain RustDev?

On Rust Graphs, RustDev is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RustDev?

The game's server browser reads these tags from RustDev: gmvanilla (Game mode): Survival, vanilla style; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join RustDev?

Connect with client.connect 149.224.42.117:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp24
Max players Slots: 24.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded